Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Public/MagicLeapPlanesFunctionLibrary.h |
Include |
#include "MagicLeapPlanesFunctionLibrary.h" |
Source |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Private/MagicLeapPlanesFunctionLibrary.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Planes Function Library | MagicLeap")
static void ReorderPlaneFlags
(
const TArray< EMagicLeapPlaneQueryFlags > & InPriority,
const TArray< EMagicLeapPlaneQueryFlags > & InFlagsToReorder,
TArray< EMagicLeapPlaneQueryFlags > & OutReorderedFlags
)
Re-orders an array of plane query flags based on the priority list passed.
Parameter |
Description |
---|---|
InPriority |
The priority list by which to order the array of plane query flags. |
InFlagsToReorder |
The array of plane query flags to be reordered. |
OutReorderedFlags |
The reordered array of plane query flags. |