| UObjectBase
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Module |
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Header |
/Engine/Plugins/Lumin/MagicLeap/Source/MagicLeapPlanes/Source/Public/MagicLeapPlanesFunctionLibrary.h |
Include |
#include "MagicLeapPlanesFunctionLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(ClassGroup=MagicLeap)
class UMagicLeapPlanesFunctionLibrary : public UBlueprintFunctionLibrary
Copyright Epic Games, Inc. All Rights Reserved.
Name | Description | ||
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AddPersistentQuery ( |
Adds a new plane query. |
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CreateTracker() |
Create a planes tracker. |
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DestroyTracker() |
Destroy a planes tracker. |
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GetContentScale ( |
Gets the expected scale of the actor to be placed within the bounds of the given plane. |
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IsTrackerValid() |
Is a planes tracker already created. |
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PlanesPersistentQueryBeginAsync ( |
Initiates a persistant plane query. |
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PlanesQueryBeginAsync ( |
Initiates a plane query. |
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RemoveFlagsNotInQuery ( |
Removes |
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RemovePersistentQuery ( |
Removes a plane query. Returns a boolean of the operation's success |
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ReorderPlaneFlags ( |
Re-orders an array of plane query flags based on the priority list passed. |