UMagicLeapScreensFunctionLibrary::UpdateScreenTransformAsync

Asynchronously requests to update a screen transform

Windows
MacOS
Linux

References

Module

MagicLeapScreens

Header

/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Public/MagicLeapScreensFunctionLibrary.h

Include

#include "MagicLeapScreensFunctionLibrary.h"

Source

/Engine/Plugins/Lumin/MagicLeapScreens/Source/MagicLeapScreens/Private/MagicLeapScreensFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Screens Function Library|MagicLeap")
static void UpdateScreenTransformAsync
(
    const FMagicLeapScreenTransform & UpdateTransform,
    const FMagicLeapScreenTransformRequestResultDelegate & ResultDelegate
)

Remarks

Asynchronously requests to update a screen transform

Parameters

Parameter

Description

UpdateTransform

Screen transform to update. The ID of this entry must be valid in order for the update to resolve successfully

ResultDelegate

Delegate that is called once the update request has been resolved.

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