Module |
|
Header |
/Engine/Plugins/Lumin/MagicLeapPassableWorld/Source/MagicLeapSharedWorld/Public/MagicLeapSharedWorldPlayerController.h |
Include |
#include "MagicLeapSharedWorldPlayerController.h" |
bool HasNewLocalWorldData() const
Used by AMagicLeapSharedWorldGameMode to check if this client has updated local data.