[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Media")
UMediaSoundComponent * MediaSoundComponent
The media sound component that receives the track's audio output.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Media")
UMediaSoundComponent * MediaSoundComponent
The media sound component that receives the track's audio output.