MediaTexture

The media texture that receives the track's video output.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Media",
          Meta=(EditCondition="!bUseExternalMediaPlayer"))
UMediaTexture * MediaTexture

Remarks

The media texture that receives the track's video output.

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