[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Compositing")
UTextureRenderTarget2D * GarbageMatteMask
Texture containging 2D garbage matte mask
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category="Compositing")
UTextureRenderTarget2D * GarbageMatteMask
Texture containging 2D garbage matte mask