AMediaBundleActorBase::RequestOpenMediaSource

Play the Media Source.

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Linux

References

Module

MediaFrameworkUtilities

Header

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundleActorBase.h

Include

#include "MediaBundleActorBase.h"

Source

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundleActorBase.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Media|MediaBundle")
bool RequestOpenMediaSource()

Remarks

Play the Media Source.

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