UMediaProfileBlueprintLibrary::SetMediaProfile

Windows
MacOS
Linux

References

Module

MediaFrameworkUtilities

Header

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfileBlueprintLibrary.h

Include

#include "Profile/MediaProfileBlueprintLibrary.h"

Source

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileBlueprintLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="MediaProfile")
static void SetMediaProfile
(
    UMediaProfile * MediaProfile
)

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