UMediaBundle::CreateInternalsEditor

Create other assets required for a MediaBundle to work. Used for duplication and factory

Windows
MacOS
Linux

References

Module

MediaFrameworkUtilities

Header

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/MediaBundle.h

Include

#include "MediaBundle.h"

Source

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/MediaBundle.cpp

Syntax

TArray< UPackage * > CreateInternalsEditor()

Remarks

Create other assets required for a MediaBundle to work. Used for duplication and factory

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