Module |
|
Header |
/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/MediaIOCoreTextureSampleBase.h |
Include |
#include "MediaIOCoreTextureSampleBase.h" |
Source |
/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Private/Shared/MediaIOCoreTextureSampleBase.cpp |
bool InitializeWithEvenOddLine
(
bool bUseEvenLine,
const void * InVideoBuffer,
uint32 InBufferSize,
uint32 InStride,
uint32 InWidth,
uint32 InHeight,
EMediaTextureSampleFormat InSampleFormat,
FTimespan InTime,
const FFrameRate & InFrameRate,
const TOptional< FTimecode > & InTimecode,
bool bInIsSRGBInput
)
Initialize the sample with half it's original height and take only the odd or even line.
Parameter |
Description |
---|---|
bUseEvenLine |
Should use the Even or the Odd line from the video buffer. |
InVideoBuffer |
The video frame data. |
InStride |
The number of channel of the video buffer. |
InWidth |
The sample rate of the video buffer. |
InHeight |
The sample rate of the video buffer. |
InSampleFormat |
The sample format of the video buffer. |
InTime |
The sample time (in the player's own clock). |
InTimecode |
The sample timecode if available. |
bInIsSRGBInput |
The sample source is in sSRGB so apply a linear conversion. |