| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Media/MediaIOFramework/Source/MediaIOCore/Public/FileMediaCapture.h |
Include |
#include "FileMediaCapture.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UFileMediaCapture : public UMediaCapture
Name | Description | ||
---|---|---|---|
|
CaptureRenderTargetImpl ( |
||
|
CaptureSceneViewportImpl ( |
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|
OnFrameCaptured_RenderingThread ( |
Callback when the buffer was successfully copied to CPU ram. |