FMeshEditorCommonCommands

Actions that can be invoked from this mode as long as at least one mesh is selected.

Windows
MacOS
Linux

Inheritance Hierarchy

TSharedFromThis

FBindingContext

TCommands

FMeshEditorCommonCommands

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorCommands.h

Include

#include "MeshEditorCommands.h"

Syntax

class FMeshEditorCommonCommands : public TCommands< FMeshEditorCommonCommands >

Remarks

Actions that can be invoked from this mode as long as at least one mesh is selected.

Variables

Name Description

Public variable

TSharedPtr< FUI...

 

AddSubdivisionLevel

Increases the number of subdivision levels for the selected mesh.

Public variable

TSharedPtr< FUI...

 

DrawVertices

Draw vertices

Public variable

TSharedPtr< FUI...

 

FrameSelectedElements

Frame selected elements

Public variable

TSharedPtr< FUI...

 

MarqueeSelectEdges

Public variable

TSharedPtr< FUI...

 

MarqueeSelectPolygons

Public variable

TSharedPtr< FUI...

 

MarqueeSelectVertices

Marquee select actions

Public variable

TSharedPtr< FUI...

 

RemoveSubdivisionLevel

Decreases the number of subdivision levels for the selected mesh.

Public variable

TSharedPtr< FUI...

 

SetAnySelectionMode

Public variable

TSharedPtr< FUI...

 

SetEdgeSelectionMode

Public variable

TSharedPtr< FUI...

 

SetFractureSelectionMode

Public variable

TSharedPtr< FUI...

 

SetPolygonSelectionMode

Public variable

TSharedPtr< FUI...

 

SetVertexSelectionMode

Set mesh element selection modes

Public variable

TSharedPtr< FUI...

 

ShowVertexNormals

Shows vertex normals

Constructors

Name Description

Public function

FMeshEditorCommonCommands()

Overridden from TCommands

Name Description

Public function Virtual

void

 

RegisterCommands()

Pure virtual to override; describe and instantiate the commands in here by using the UI COMMAND macro.

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