FOverlayPoint

Windows
MacOS
Linux

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/OverlayComponent.h

Include

#include "OverlayComponent.h"

Syntax

[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FOverlayPoint

Variables

Name Description

Public variable UProperty

FColor

 

Color

Public variable UProperty

FVector

 

Position

Public variable UProperty

float

 

Size

Constructors

Name Description

Public function

FOverlayPoint()

Public function

FOverlayPoint

(
    const FVector& InPosition,
    const FColor& InColor,
    const float InSize
)

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