Module |
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Header |
/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/OverlayComponent.h |
Include |
#include "OverlayComponent.h" |
[USTRUCT](Programming/UnrealArchitecture/Reference/Structs)()
struct FOverlayTriangleID
Name | Description | ||
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ID |
Name | Description | |
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FOverlayTriangleID() |
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FOverlayTriangleID ( |
Name | Description | ||
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GetValue() |