| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorAssetContainer.h |
Include |
#include "MeshEditorAssetContainer.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMeshEditorAssetContainer : public UDataAsset
Asset container for the mesh editor