UMeshEditorStaticMeshAdapter::OnRebuildRenderMeshFinish

Windows
MacOS
Linux

Override Hierarchy

UEditableMeshAdapter::OnRebuildRenderMeshFinish()

UMeshEditorStaticMeshAdapter::OnRebuildRenderMeshFinish()

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStaticMeshAdapter.h

Include

#include "MeshEditorStaticMeshAdapter.h"

Syntax

virtual void OnRebuildRenderMeshFinish
(
    const UEditableMesh * EditableMesh,
    const bool bRebuildBoundsAndCollision,
    const bool bIsPreviewRollback
)

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