UMeshEditorStaticMeshAdapter::OnRebuildRenderMeshStart

Windows
MacOS
Linux

Override Hierarchy

UEditableMeshAdapter::OnRebuildRenderMeshStart()

UMeshEditorStaticMeshAdapter::OnRebuildRenderMeshStart()

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorStaticMeshAdapter.h

Include

#include "MeshEditorStaticMeshAdapter.h"

Syntax

virtual void OnRebuildRenderMeshStart
(
    const UEditableMesh * EditableMesh,
    const bool bInvalidateLighting
)

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