UOverlayComponent::InsertTriangle

Insert a triangle with the given ID to the overlay

Windows
MacOS
Linux

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/OverlayComponent.h

Include

#include "OverlayComponent.h"

Syntax

void InsertTriangle
(
    const FOverlayTriangleID ID,
    const FOverlayTriangle & OverlayTriangle
)

Remarks

Insert a triangle with the given ID to the overlay

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