| UObjectBase
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Module |
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Header |
/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/WireframeMeshComponent.h |
Include |
#include "WireframeMeshComponent.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UWireframeMeshComponent : public UMeshComponent
Name | Description | |
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UWireframeMeshComponent ( |
Default UObject constructor. |
Name | Description | ||
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UWireframeMe... |
GetWireframeMesh() |
Gets the common wireframe mesh object used by this component |
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SetEdgeVisibility |
Changes the visibility of the named edge |
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SetWireframeMesh ( |
Sets the wireframe mesh object used by this component |
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ShowAllEdges() |
Sets all edges as visible |