UWireframeMeshComponent

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Inheritance Hierarchy

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/WireframeMeshComponent.h

Include

#include "WireframeMeshComponent.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UWireframeMeshComponent : public UMeshComponent

Constructors

Name Description

Public function

UWireframeMeshComponent

(
    const FObjectInitializer& ObjectIn...
)

Default UObject constructor.

Functions

Name Description

Public function Const

UWireframeMe...

 

GetWireframeMesh()

Gets the common wireframe mesh object used by this component

Public function

void

 

SetEdgeVisibility

(
    const FEdgeID EdgeID,
    const bool bEdgeVisible
)

Changes the visibility of the named edge

Public function

void

 

SetWireframeMesh

(
    UWireframeMesh* InWireframeMes...
)

Sets the wireframe mesh object used by this component

Public function

void

 

ShowAllEdges()

Sets all edges as visible

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