| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/Properties/MeshMaterialProperties.h |
Include |
#include "Properties/MeshMaterialProperties.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UMeshEditingViewProperties : public UInteractiveToolPropertySet
Name | Description | ||
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bFlatShading |
Toggle flat shading on/off |
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bShowWireframe |
Toggle drawing of wireframe overlay on/off [Alt+W] |
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Color |
Main Color of Material |
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|
UTexture2D *... |
Image |
Image used in Image-Based Material |
|
MaterialMode |
Set which material to use on object |
Name | Description | ||
---|---|---|---|
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RestoreProperties ( |
Restore saved property values |
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SaveProperties ( |
Setting saving/serialization Save values of current Tool Properties. |