UAddPatchToolProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/AddPatchTool.h

Include

#include "AddPatchTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UAddPatchToolProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

float

 

Rotation

Rotation around up axis

Public variable UProperty Category, EditAnywhere, Meta

float

 

Shift

Rotation around up axis

Public variable UProperty Category, EditAnywhere, Meta

int

 

Subdivisions

Subdivisions

Public variable UProperty Category, EditAnywhere, Meta

float

 

Width

Width of Shape

Constructors

Name Description

Public function

UAddPatchToolProperties()

Overridden from UInteractiveToolPropertySet

Name Description

Public function Virtual

void

 

RestoreProperties

(
    UInteractiveTool* RestoreToToo...
)

Restore saved property values

Public function Virtual

void

 

SaveProperties

(
    UInteractiveTool* SaveFromTool
)

Setting saving/serialization Save values of current Tool Properties.

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