UAlignObjectsTool::OnTerminateDragSequence

Notify Target that click-drag sequence has been explicitly terminated (eg by escape key)

Windows
MacOS
Linux

Override Hierarchy

IClickDragBehaviorTarget::OnTerminateDragSequence()

UAlignObjectsTool::OnTerminateDragSequence()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/AlignObjectsTool.h

Include

#include "AlignObjectsTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/AlignObjectsTool.cpp

Syntax

virtual void OnTerminateDragSequence()

Remarks

Notify Target that click-drag sequence has been explicitly terminated (eg by escape key)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss