UConvertToPolygonsToolProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/ConvertToPolygonsTool.h

Include

#include "ConvertToPolygonsTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UConvertToPolygonsToolProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

float

 

AngleTolerance

Tolerance for planarity

Public variable UProperty Category, EditAnywhere

bool

 

bCalculateNormals

Public variable UProperty Category, EditAnywhere

bool

 

bShowGroupColors

Public variable UProperty Category, EditAnywhere

EConvertToPolyg...

 

ConversionMode

Overridden from UInteractiveToolPropertySet

Name Description

Public function Virtual

void

 

SaveRestoreProperties

(
    UInteractiveTool* RestoreToToo...,
    bool bSaving
)

Subclass this to save and restore in a single function.

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