UDeformMeshPolygonsTool::HitTest

Windows
MacOS
Linux

Override Hierarchy

UMeshSurfacePointTool::HitTest()

UDeformMeshPolygonsTool::HitTest()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DeformMeshPolygonsTool.h

Include

#include "DeformMeshPolygonsTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/DeformMeshPolygonsTool.cpp

Syntax

virtual bool HitTest
(
    const FRay & Ray,
    FHitResult & OutHit
)

Returns

true if the target MeshSource is hit by the Ray

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