| UMeshSurfacePointToolBuilder::CreateNewTool()
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DeformMeshPolygonsTool.h |
Include |
#include "DeformMeshPolygonsTool.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/DeformMeshPolygonsTool.cpp |
virtual UMeshSurfacePointTool * CreateNewTool
(
const FToolBuilderState & SceneState
) const
new Tool instance. Override this in subclasses to build a different Tool class type