UDrawPolyPathProperties

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolyPathTool.h

Include

#include "DrawPolyPathTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDrawPolyPathProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bSnapToWorldGrid

Public variable UProperty Category, EditAnywhere, Meta

float

 

Height

Public variable UProperty Category, EditAnywhere

EDrawPolyPathHe...

 

HeightMode

Public variable UProperty Category, EditAnywhere

EDrawPolyPathOu...

 

OutputType

Public variable UProperty Category, EditAnywhere, Meta

float

 

RampStartRatio

Public variable UProperty Category, EditAnywhere, Meta

float

 

Width

Public variable UProperty Category, EditAnywhere

EDrawPolyPathWi...

 

WidthMode

Overridden from UInteractiveToolPropertySet

Name Description

Public function Virtual

void

 

SaveRestoreProperties

(
    UInteractiveTool* RestoreToToo...,
    bool bSaving
)

Subclass this to save and restore in a single function.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss