UDrawPolygonTool::CanBeginClickSequence

Test if target would like to begin sequence based on this click

Windows
MacOS
Linux

Override Hierarchy

IClickSequenceBehaviorTarget::CanBeginClickSequence()

UDrawPolygonTool::CanBeginClickSequence()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h

Include

#include "DrawPolygonTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/DrawPolygonTool.cpp

Syntax

virtual bool CanBeginClickSequence
(
    const FInputDeviceRay & ClickPos
)

Remarks

Test if target would like to begin sequence based on this click

Returns

true if target wants to begin sequence

Parameters

Parameter

Description

ClickPos

device position/ray at click point

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss