UDrawPolygonToolSnapProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DrawPolygonTool.h

Include

#include "DrawPolygonTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UDrawPolygonToolSnapProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere nontransactional

bool

 

bEnableSnapping

Public variable UProperty Category, EditAnywhere nontransactional

bool

 

bHitSceneObjects

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bSnapToAngles

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bSnapToEdges

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bSnapToLengths

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bSnapToVertices

Public variable UProperty Category, EditAnywhere, Meta nontransactional

bool

 

bSnapToWorldGrid

Public variable UProperty Category, EditAnywhere, Meta nontransactional

float

 

HitNormalOffset

Public variable UProperty Category nontransactional, visibleanywhere

float

 

SegmentLength

Overridden from UInteractiveToolPropertySet

Name Description

Public function Virtual

void

 

RestoreProperties

(
    UInteractiveTool* RestoreToToo...
)

Restore saved property values

Public function Virtual

void

 

SaveProperties

(
    UInteractiveTool* SaveFromTool
)

Save/restore support

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