UEditMeshPolygonsToolActions::Outset

Outset the current set of selected faces. Click in viewport to confirm outset distance.

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References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/EditMeshPolygonsTool.h

Include

#include "EditMeshPolygonsTool.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(CallInEditor, Category=FaceEdits, Meta=(DisplayName="Outset", DisplayPriority=3))
void Outset()

Remarks

Outset the current set of selected faces. Click in viewport to confirm outset distance.

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