UFixedPlaneBrushProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DynamicMeshSculptTool.h

Include

#include "DynamicMeshSculptTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UFixedPlaneBrushProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty

bool

 

bPropertySetEnabled

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bShowGizmo

Toggle whether Work Plane Positioing Gizmo is visible

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bSnapToGrid

Toggle whether Work Plane snaps to grid when using Gizmo

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta

FVector

 

Position

Public variable UProperty Category, EditAnywhere, AdvancedDisplay, Meta

FQuat

 

Rotation

Constructors

Name Description

Public function

UFixedPlaneBrushProperties()

Overridden from UInteractiveToolPropertySet

Name Description

Public function Virtual

void

 

SaveRestoreProperties

(
    UInteractiveTool* RestoreToToo...,
    bool bSaving
)

Subclass this to save and restore in a single function.

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