UMeshSelectionEditActions::Grow

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MacOS
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References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MeshSelectionTool.h

Include

#include "MeshSelectionTool.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(CallInEditor, Category=SelectionEdits, Meta=(DisplayName="Grow", DisplayPriority=3))
void Grow()

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