Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MeshSelectionTool.h |
Include |
#include "MeshSelectionTool.h" |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(CallInEditor, Category=SelectionEdits,
Meta=(DisplayName="Select All", DisplayPriority=1))
void SelectAll()