UMeshSelectionEditActions::SelectAll

Windows
MacOS
Linux

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MeshSelectionTool.h

Include

#include "MeshSelectionTool.h"

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(CallInEditor, Category=SelectionEdits,
          Meta=(DisplayName="Select All", DisplayPriority=1))
void SelectAll()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss