UMeshSelectionToolBuilder::CreateNewTool

Windows
MacOS
Linux

Override Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/MeshSelectionTool.h

Include

#include "MeshSelectionTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/MeshSelectionTool.cpp

Syntax

virtual UMeshSurfacePointTool * CreateNewTool
(
    const FToolBuilderState & SceneState
) const

Returns

new Tool instance. Override this in subclasses to build a different Tool class type

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss