[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Options,
Meta=(DisplayName="Upper Bound", UIMin="0.0", ClampMin="0.0"))
float UpperBoundsInterval
The upper bounds interval corresponds to the region of space which the selected operator will affect. A setting of 1.0 should envelope all points in the "upper" half of the mesh given the axis has been auto-detected. The corresponding lower value of -1 will cover the entire mesh.