| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/RemeshMeshTool.h |
Include |
#include "RemeshMeshTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class URemeshMeshToolProperties : public URemeshProperties
Standard properties of the Remesh operation
Name | Description | ||
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bDiscardAttributes |
If true, UVs and Normals are discarded |
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bReproject |
Enable projection back to input mesh |
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bShowGroupColors |
Display colors corresponding to the mesh's polygon groups |
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bShowWireframe |
If true, display wireframe |
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bUseTargetEdgeLength |
If true, the target count is ignored and the target edge length is used directly |
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int |
RemeshIterations |
Number of Remeshing passes |
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SmoothingType |
Smoothing type |
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float |
TargetEdgeLength |
Target edge length |
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int |
TargetTriangleCount |
Target triangle count |
Name | Description | |
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URemeshMeshToolProperties() |
Name | Description | ||
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SaveRestoreProperties ( |
Subclass this to save and restore in a single function. |