URemoveOccludedTrianglesToolBuilder

Windows
MacOS
Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

UInteractiveToolBuilder

URemoveOccludedTrianglesToolBuilder

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/RemoveOccludedTrianglesTool.h

Include

#include "RemoveOccludedTrianglesTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class URemoveOccludedTrianglesToolBuilder : public UInteractiveToolBuilder

Variables

Name Description

Public variable

IToolsContextAs...

 

AssetAPI

Overridden from UInteractiveToolBuilder

Name Description

Public function Virtual Const

UInteractive...

 

BuildTool

(
    const FToolBuilderState& SceneStat...
)

Create a new instance of this builder's Tool

Public function Virtual Const

bool

 

CanBuildTool

(
    const FToolBuilderState& SceneStat...
)

Check if, given the current scene state, a new instance of this builder's Tool can be created

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss