USculptBrushProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DynamicMeshSculptTool.h

Include

#include "DynamicMeshSculptTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class USculptBrushProperties : public UBrushBaseProperties

Variables

Name Description

Public variable UProperty Category, EditAnywhere, Meta

bool

 

bHitBackFaces

Allow the Brush to hit the back-side of the mesh

Public variable UProperty Category, EditAnywhere, Meta

float

 

Depth

Depth of Brush into surface along view ray or surface normal, depending on the Active Brush Type

Constructors

Name Description

Public function

USculptBrushProperties()

Overridden from UInteractiveToolPropertySet

Name Description

Public function Virtual

void

 

SaveRestoreProperties

(
    UInteractiveTool* Tool,
    bool bSaving
)

Save/restore support

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