bFreezeCurrentHeight

Use maximum height from last brush stroke, regardless of brush size.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=SculptMaxBrush)
bool bFreezeCurrentHeight

Remarks

Use maximum height from last brush stroke, regardless of brush size. Note that spatial brush falloff still applies.

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