USculptMaxBrushProperties

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Inheritance Hierarchy

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DynamicMeshSculptTool.h

Include

#include "DynamicMeshSculptTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class USculptMaxBrushProperties : public UInteractiveToolPropertySet

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bFreezeCurrentHeight

Use maximum height from last brush stroke, regardless of brush size.

Public variable UProperty Category, EditAnywhere, Meta

float

 

MaxHeight

Specify maximum displacement height (relative to brush size)

Overridden from UInteractiveToolPropertySet

Name Description

Public function Virtual

void

 

SaveRestoreProperties

(
    UInteractiveTool* RestoreToToo...,
    bool bSaving
)

Subclass this to save and restore in a single function.

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