| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DynamicMeshSculptTool.h |
Include |
#include "DynamicMeshSculptTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class USculptMaxBrushProperties : public UInteractiveToolPropertySet
Name | Description | ||
---|---|---|---|
|
bFreezeCurrentHeight |
Use maximum height from last brush stroke, regardless of brush size. |
|
|
float |
MaxHeight |
Specify maximum displacement height (relative to brush size) |
Name | Description | ||
---|---|---|---|
|
SaveRestoreProperties ( |
Subclass this to save and restore in a single function. |