| UObjectBase
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Module |
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Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/TransformMeshesTool.h |
Include |
#include "TransformMeshesTool.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UTransformMeshesTool :
public UMultiSelectionTool,
public IClickDragBehaviorTarget
Name | Description | ||
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ActiveGizmos |
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int |
ActiveSnapDragIndex |
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bCurSetPivotMode |
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CurTransformMode |
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GizmoManager |
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StartDragFrameWorld |
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StartDragTransform |
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UWorld * |
TargetWorld |
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TransformProps |
Name | Description | |
---|---|---|
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UTransformMeshesTool() |
Name | Description | ||
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OnParametersUpdated() |
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ResetActiveGizmos() |
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SetActiveGizmos_PerObject() |
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SetActiveGizmos_Single ( |
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SetWorld ( |
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UpdateSetPivotModes ( |
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UpdateTransformMode ( |
Name | Description | ||
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CanAccept() |
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HasAccept() |
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HasCancel() |
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OnPropertyModified |
Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes |
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RegisterActions ( |
Override this function to register the set of Actions this Tool supports, using FInteractiveToolActionSet::RegisterAction. |
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Render ( |
Allow the Tool to do any custom drawing (ie via PDI/RHI) |
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Setup() |
Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called |
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Shutdown ( |
Called by ToolManager to shut down the Tool |
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Tick ( |
Allow the Tool to do any necessary processing on Tick |
Name | Description | ||
---|---|---|---|
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CanBeginClickDragSequence ( |
Test if target can begin click-drag interaction at this point |
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OnClickDrag ( |
Notify Target that input position has changed |
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OnClickPress ( |
Notify Target that click press ocurred |
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OnClickRelease ( |
Notify Target that click release occurred |
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OnTerminateDragSequence() |
Notify Target that click-drag sequence has been explicitly terminated (eg by escape key) |