UAttributeEditorTool::SetAssetAPI

Windows
MacOS
Linux

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/AttributeEditorTool.h

Include

#include "AttributeEditorTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Private/AttributeEditorTool.cpp

Syntax

virtual void SetAssetAPI
(
    IToolsContextAssetAPI * AssetAPI
)

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