ChartStretch

Maximum amount of stretch, from none to any.

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Options,
          Meta=(Default="0.166", UIMin="0", UIMax="1", ClampMin="0", ClampMax="1", EditCondition="bIsGlobalMode || UnwrapType == EUVUnwrapType::MinStretch"))
float ChartStretch

Remarks

Maximum amount of stretch, from none to any. If zero stretch is specified each triangle will likey be its own chart

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss