UPolygonOnMeshTool

Simple Mesh Plane Cutting Tool

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/PolygonOnMeshTool.h

Include

#include "PolygonOnMeshTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UPolygonOnMeshTool :
    public USingleSelectionTool,
    public IDynamicMeshOperatorFactory,
    public IClickBehaviorTarget,
    public IHoverBehaviorTarget

Remarks

Simple Mesh Plane Cutting Tool

Variables

Constructors

Name Description

Public function

UPolygonOnMeshTool()

Functions

Name Description

Protected function

void

 

BeginDrawPolygon()

Protected function

void

 

CompleteDrawPolygon()

Protected function

void

 

GenerateAsset

(
    const TArray< FDynamicMeshOpResult ...
)

Public function Virtual

bool

 

HitTest

(
    const FRay& Ray,
    FHitResult& OutHit
)

Support for hover and click, for drawing polygon.

Public function Virtual

void

 

RequestAction

(
    EPolygonOnMeshToolActions ActionTyp...
)

Public function Virtual

void

 

SetWorld

(
    UWorld* World
)

Protected function

void

 

UpdateDrawPlane()

Protected function

void

 

UpdateNumPreviews()

Protected function

void

 

UpdatePolygonType()

Overridden from UInteractiveTool

Name Description

Public function Virtual Const

bool

 

CanAccept()

Public function Virtual Const

bool

 

HasAccept()

Public function Virtual Const

bool

 

HasCancel()

Public function Virtual

void

 

OnPropertyModified

(
    UObject* PropertySet,
    FProperty* Property
)

Automatically called by UInteractiveToolPropertySet.OnModified delegate to notify Tool of child property set changes

Public function Virtual

void

 

Render

(
    IToolsContextRenderAPI* Render...
)

Allow the Tool to do any custom drawing (ie via PDI/RHI)

Public function Virtual

void

 

Setup()

Called by ToolManager to initialize the Tool after ToolBuilder::BuildTool() has been called

Public function Virtual

void

 

Shutdown

(
    EToolShutdownType ShutdownType
)

Called by ToolManager to shut down the Tool

Public function Virtual

void

 

Tick

(
    float DeltaTime
)

Allow the Tool to do any necessary processing on Tick

Overridden from IDynamicMeshOperatorFactory

Overridden from IClickBehaviorTarget

Name Description

Public function Virtual

FInputRayHit

 

IsHitByClick

(
    const FInputDeviceRay& ClickPos
)

IClickBehaviorTarget API.

Public function Virtual

void

 

OnClicked

(
    const FInputDeviceRay& ClickPos
)

Notify Target that click ocurred

Overridden from IHoverBehaviorTarget

Name Description

Public function Virtual

FInputRayHit

 

BeginHoverSequenceHitTest

(
    const FInputDeviceRay& PressPos
)

IHoverBehaviorTarget API.

Public function Virtual

void

 

OnBeginHover

(
    const FInputDeviceRay& DevicePos
)

Initialize hover sequence at given position

Public function Virtual

void

 

OnEndHover()

Terminate active hover sequence

Public function Virtual

bool

 

OnUpdateHover

(
    const FInputDeviceRay& DevicePos
)

Update active hover sequence with new input position

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