UShapeSprayToolProperties

Settings [UObject](API\Runtime\CoreUObject\UObject\UObject) for [UShapeSprayTool](API\Plugins\MeshModelingToolsEditorOnly\UShapeSprayTool).

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/ShapeSprayTool.h

Include

#include "ShapeSprayTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Transient)
class UShapeSprayToolProperties : public UInteractiveToolPropertySet

Remarks

Settings UObject for UShapeSprayTool.

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bRandomColor

Public variable UProperty Category, EditAnywhere

FLinearColor

 

Color

Public variable UProperty Category, EditAnywhere, Meta

float

 

DropSpeed

Public variable UProperty Category, EditAnywhere

UMaterialInterf...

 

Material

Public variable UProperty Category, EditAnywhere, Meta

int

 

NumSplats

Public variable UProperty Category, EditAnywhere, Meta

float

 

ObjectSize

Constructors

Name Description

Public function

UShapeSprayToolProperties()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss