| UInteractiveToolBuilder::BuildTool()
|
Module |
|
Header |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/UVLayoutTool.h |
Include |
#include "UVLayoutTool.h" |
Source |
/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Private/UVLayoutTool.cpp |
virtual UInteractiveTool * BuildTool
(
const FToolBuilderState & SceneState
) const
Create a new instance of this builder's Tool
a new instance of the Tool, or nullptr on error/failure
Parameter |
Description |
---|---|
SceneState |
the current scene selection state, etc |