UUVLayoutToolProperties

Standard properties

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MacOS
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Inheritance Hierarchy

References

Module

MeshModelingToolsEditorOnly

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingToolsEditorOnly/Public/UVLayoutTool.h

Include

#include "UVLayoutTool.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UUVLayoutToolProperties : public UInteractiveToolPropertySet

Remarks

Standard properties

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bSeparateUVIslands

Separate UV charts so that they do not overlap and have unique texels, or stack all the charts together

Public variable UProperty Category, EditAnywhere, Meta

int

 

TextureResolution

Expected resolution of output textures; controls spacing left between charts

Public variable UProperty Category, EditAnywhere

float

 

UVScaleFactor

Constructors

Name Description

Public function

UUVLayoutToolProperties()

Overridden from UInteractiveToolPropertySet

Name Description

Public function Virtual

void

 

RestoreProperties

(
    UInteractiveTool* RestoreToToo...
)

Restore saved property values

Public function Virtual

void

 

SaveProperties

(
    UInteractiveTool* SaveFromTool
)

Save/restore support

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