| IMeshPaintComponentAdapter::RayIntersectAdapter()
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Module |
|
Header |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/BaseMeshPaintComponentAdapter.h |
Include |
#include "BaseMeshPaintComponentAdapter.h" |
Source |
/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/BaseMeshPaintComponentAdapter.cpp |
Returns the hit result which intersect with the given ray