FInstanceTexturePaintSettings

Struct to hold MeshPaint settings on a per mesh basis

Windows
MacOS
Linux

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintHelpers.h

Include

#include "MeshPaintHelpers.h"

Syntax

struct FInstanceTexturePaintSettings

Remarks

Struct to hold MeshPaint settings on a per mesh basis

Variables

Name Description

Public variable

UTexture2D *...

 

SelectedTexture

Public variable

int32

 

SelectedUVChannel

Constructors

Name Description

Public function

FInstanceTexturePaintSettings()

Public function

FInstanceTexturePaintSettings()

Public function

FInstanceTexturePaintSettings

(
    UTexture2D* InSelectedTexture,
    int32 InSelectedUVSet
)

Public function

FInstanceTexturePaintSettings

(
    UTexture2D* InSelectedTexture,
    int32 InSelectedUVSet
)

Operators

Name Description

Public function

void

 

operator=

(
    const FInstanceTexturePaintSettings...
)

Public function

void

 

operator=

(
    const FInstanceTexturePaintSettings...
)

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