FMeshPaintSkeletalMeshComponentAdapter::SetVertexColor

Sets the Vertex Color at Vertex Index to Color inside of the Mesh

Windows
MacOS
Linux

Override Hierarchy

IMeshPaintComponentAdapter::SetVertexColor()

FMeshPaintSkeletalMeshComponentAdapter::SetVertexColor()

References

Module

MeshPaintingToolset

Header

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Public/MeshPaintSkeletalMeshAdapter.h

Include

#include "MeshPaintSkeletalMeshAdapter.h"

Source

/Engine/Plugins/MeshPainting/Source/MeshPaintingToolset/Private/MeshPaintSkeletalMeshAdapter.cpp

Syntax

virtual void SetVertexColor
(
    int32 VertexIndex,
    FColor Color,
    bool bInstance
)

Remarks

Sets the Vertex Color at Vertex Index to Color inside of the Mesh

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss